08 Nov

10th Corpse: Tips and Solutions

10th Corpse Tips

10th Corpse is, at its core, a Match 3 game with an eccentric set of characters and an eclectic array of gameplays. Here we present a few 10th Corpse tips and comments. The game comprises several minigames and challenges, specifically:

  • Match 3: 100 levels. There are many challenges. Collecting icons, destroying crates, boss battles, gravity-immune icons, free-swap icons, killing gargoyles, rechargeable icons, breakable tiles, buttons that show hidden cells, keys that must be led to doors, magnifying glasses that must be led to fingerprints, and much more. The player will also have 5 rechargeable power-ups. Here are some videos showing solutions for a few Match 3 levels of 10th Corpse.
Match 3: Level 1 of 10th Corpse
Match 3: Level 8 of 10th Corpse
Match 3: Level 18 of 10th Corpse
Match 3: Level 21 of 10th Corpse
Match 3: Level 86 of 10th Corpse
  • Arkadiusz Boxtrap: The goal is removing all the skulls which are placed on a board. In order to remove those skulls you’ll have to place pieces on the board, trying to form 3 x 3 areas of squares covered by your pieces (or 4 x 4, etc.) Skulls trapped in those 3 x 3 areas will be immediately destroyed. Each turn you’ll get 2 pieces to place on the board. By the way, pieces can be rotated with a right-click before placing them on the board.
10th Corpse: Level 5 of Arkadiusz Boxtrap minigame
  • Arkadiusz KOMBI!: Groups of pieces will fall down, following gravity, and you’ll have to move and rotate them in order to form rows or columns with 4 or more pieces to remove them. The levels’ goals require combining a few pieces of some color, or destroying all the monsters in the level. Include monsters in your combinations of pieces in order to destroy them. Pieces can be rotated, and you can switch between mouse or keyboard controls.
10th Corpse: Level 3 of Arkadiusz KOMBI! minigame
  • Trivia questions asked by Jake (a.k.a., The Lover of Wisdom) and questions by other characters: from time to time, the characters in Mansion Vinterfragen (especially Jake) will ask you questions. Jake’s questions are trivia questions, like how old was Napoleon Bonaparte when he was crowned Emperor (the answer is 35.) The questions asked by other characters are not usually of this type, and are more related to the personality of each of them. The player will have to try to guess which is the answer that each character would like. For example, Arkadiusz is a bit masochistic, and therefore it is necessary to answer him in the most cruel way possible (for example, there is a case where Arkadiusz asks what he should expect from the critics about his game, and the correct answer is “Expect pain!”.) In any case, if the player gets these answers right, some of her statuses for the Match 3 levels will go up (e.g., the power bar will fill up faster, or her attacks in the battles will be stronger, and so on). The player does not receive any penalty for incorrect answers. However, as mentioned, getting the answers right improves the player’s attributes in Match 3 levels.
  • Hidden Objects: There are 13 HO scenes. Most of them correspond to 9th Corpse, a game inside the game. One of the central characters of the game is Professor Arkadiusz, a game designer whose games pervade Mansion Vinterfragen. The player will be able to play a few of his games: the above referred Boxtrap and KOMBI!, and parts of a fictitious HOPA entitled 9th Corpse. All the hidden object scenes have hints that can be used without any precondition. Simply, after using a hint, you’ll have to wait a while for the hint button to become available again.
Level 2 of “9th Corpse” Hidden Objects minigame

Further 10th Corpse tips can be found in this fantastic and complete walkthrough.

The official page of the game contains additional details and screenshots. You can purchase the game here.

20 Feb

NagiQ on Steam

We’ll be releasing our game NagiQ on Steam 🙂 The release date is set for March 5:

NagiQ is a family-friendly, word game. It’s a great game to practice English vocabulary, and you’ll have to think a lot to complete all the 100+ boards of the game. Here’s a trailer with the basic gameplay:

Basic gameplay: Type words and connect the mystic letters.

We’ve added 10 Steam achievements to the game, corresponding to the trophies you get for completing the following actions:

  • Capture 2 mystic letters in a single play.
  • Capture more than 2 mystic letters in a single play.
  • Length of a word greater or equal to 15.
  • Complete a board with an amount of words lower or equal to the number of mystic letters on the board.
  • Complete a board in less than 10 seconds.
  • 20 consecutive boards completed, without exit / reset.
  • 15 consecutive boards completed, without using hints.
  • Score >= 20,000
  • Score >= 100,000
  • Score >= 200,000

Updating NagiQ on Steam

NagiQ is the first game we released, back in 2011. The game was created with Ren’Py, and in hindsight those were really fun development times. In order to integrate Steam achievements I updated the game to use the latest Ren’Py version. In short, these are the changes I had to make:

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06 Jan

DragonScales 3 on Steam

We’ll begin 2020 by releasing our game DragonScales 3: Eternal Prophecy of Darkness on Steam. Here’s the game’s Steam widget:

Key features for the Steam version:

  • 150 levels.
  • Only for Windows platform.
  • 10 Steam achievements.
  • Languages supported: English, German, French, Dutch, Italian, Portuguese and Spanish.
  • Updated libraries.
DragonScales 3 on Steam
DragonScales 3 on Steam

DragonScales 3 was the first DragonScales game with Gravity Mode and falling skulls. Furthermore, the game showcases 5 boss battles combining a new gravity approach with the classic DragonScales tile-matching gameplay. DragonScales 3’s story is based on a sinister prophecy, the Eternal Prophecy of Darkness. There is a group of dark cultists who want this prophecy to come true. Their plan is to bring back Specktr to life. Specktr! The ultimate embodiment of malice! Rumor has it that Specktr, once resurrected, will grant immortality to his followers. One of such followers, incidentally, is the powerful Archmage Cedric. DragonScales 3 is also the first DragonScales 3 with references to a fantasy kingdom, the Gravity Kingdom.

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17 Dec

DragonScales: The Story of Archmage Cedric

This is the background story for the Archmage Cedric of the DragonScales games. If you have not played DragonScales 3 or DragonScales 5 yet, the following text contains several spoilers. All the art of DragonScales was created by our artist XKlibur: check her portfolio here.

Archmage Cedric
Archmage Cedric

The Archmage Cedric was one of the most powerful mages of the Gravity Kingdom. His command of the DragonScales magic was sublime, and that raised him to great glory and fame. Other mages of the kingdom respected and even feared him. In a sense, the Archmage Cedric was the epitome of success in sorcery and he achieved all he ever dreamt of. Once these men achieve all the things they want, their ambition grows even bigger, and they start bordering madness. This occured to Archmage Cedric. Suddenly, he started regretting his human condition, pitying himself for the weaknesses of his mortal vessel, the ugliness of pain, and then yearned for the absolute immutability of his body: he wanted to become an immortal.

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11 Dec

DragonScales 6 game: Solution for Level 5-8

Some players of the latest DragonScales game, DragonScales 6: Love and Redemption, have reached out to us asking about a solution for Level 5-8. That level might seem a bit intimidating at first look, but once you figure out the little tricks for several parts of the board you’ll agree it’s kind of easy. Let’s take a look at the initial configuration of the board.

DragonScales 6 game initial configuration of Level 5-8
Initial configuration

A typical DragonScales board. We have two goals only: capture the red and the green cross-scales. There are some novelties, though, specific to DragonScales 6: keys and doors. Cells with a door icon won’t accept scales on them, so you’ll first have to remove the doors. That means you won’t be able to clear the top-left red cross-scale, or the green cross-scale or activate the arrow until you manage to remove the respective doors. To remove a door just click on it, but you’ll obviously need to capture at least one key beforehand. To capture a key, just form a combination containing the cell with the key.

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07 Feb

Recent Progress

Things have been a bit hectic over here, for good, since the beginning of 2019 🙂 We’ve managed to get new publishing deals and a few of our games have been recently released. Specifically:

    • All of our games were released on Shockwave.

Currently, we’re focused on updated builds for DragonScales 1 to 3. Of course, we’re also making progress on DragonScales 6. And other (secret) projects 🙂
Oh, remember DragonScales 5 is on sale (Steam Lunar Sale) until next Monday.

20 Nov

DragonScales 5: The Frozen Tomb clinches the top spot on iWin

Good news! Our newest game DragonScales 5: The Frozen Tomb has reached #1 entry on casual game portal iWin.com. Yet more, DragonScales 5 clinched the top spot for all its 3 categories:

  • Match 3
  • Puzzle
  • Brain/Logic

We know new and fantastic games are released every day, and these “top spots” are temporal things, but today we’ll enjoy our little victory. Thank you very much to all of you who made this possible!

27 Jun

DragonScales 4: A solution for Level 9-6

Level 9-6 of DragonScales 4: Master Chambers demands a high level of dexterity with the game’s strategies. In the following, we present a possible solution.

1- First activate the top arrow (the one going upwards.) It’s essential not to activate the arrow going down (yet.)

2- Then play your scales in order to occupy the cells around the bomb strategically. We aim to activate the arrow going down and, in doing so, yield a combination to explode the bomb. In our example, notice that the two green scales (one of them having the bomb) will combine with the lone green scale we’ve placed at the bottom left. When the arrow is activated, a combination will be formed immediately, exploding the bomb.

3- That’s it for the hardest moves. Now it only remains to activate the other arrow to descend the bomb.

4- Explode the bomb.

5- Finally, activate the arrow and conquer the top red cross-scale.

Good luck!

23 Feb

DragonScales 3: Beating monsters and removing symbols

In DragonScales 3 you’ll have to destroy some special monsters by using the Sacred Axe. Specifically, all the levels of World 15 are full of such pesky creatures. Destroying them is easy, though. Pay attention to the scales you receive to play. Some of such scales will contain a little axe. Try to place the scale with the little axe in a cell of a column containing a monster. Then continue playing to form a combination which includes the scale with the axe. When such combination is formed, the Sacred Axe will appear to smash the monster (see Figure 1.)

Figure 1

Further on, in Level 16, you’ll find the traditional DragonScales symbols on the board. To remove them simply form combinations on the cells with the symbols (see Figure 2.)

Figure 2

Remember we’re available to help. You can reach us via our Facebook page or our Twitter account (@superikigames).