If you have troubles running any of the Suddenly Meow games on Windows 7 (applies for Suddenly Meow 1, Suddenly Meow 2 and Suddenly Meow 3) please verify if your system is updated. Specifically, your Windows 7 must have these updates installed:
There are 2 ways to access Tim’s Hideout in Suddenly Meow 3:
In the Match 3 levels, notice the top right buttons. Click on “Menu”. Then, in the next window, click on “Tim’s Hideout” (it should be the last of the buttons). See Image 1.
Just complete a level. Below the victory window, you should see a button to go to the Hideout. See Image 2.
Image 1Image 2
Notice that Tim’s Hideout won’t be available before it’s unlocked: after Level 4 you’ll immediately watch a story scene with Spooky talking about the Hideout. Only after watching that story scene the hideout will be unlocked and available for the rest of the game.
In Suddenly Meow 2 the way to access the Hideout is similar. And it will also be unlocked once you watch the story scene coming after Level 4.
In Suddenly Meow 1 the only way to access the Hideout is with the button below the victory window. The Hideout is unlocked after a story scene with Mary, immediately following Level 5.
We have spent over half a year completing a new Match 3 engine and a game using that engine. Our new game is Suddenly Meow, a Match 3 with puzzle elements, so you’re going to need your thinking hat! Suddenly Meow consists of 90 levels with progressive difficulty, varied challenges and Match 3 battles. In addition, for the first time we include in one of our games the possibility to choose between Relaxed, Timed and Limited Moves modes. Suddenly Meow is a step forward in terms of the direction we want our future games to take.
Level 89 of Suddenly Meow
And today we have just completed the localization of Suddenly Meow into 6 additional languages (French, German, Spanish, Portuguese, Italian and Dutch). We have been really busy, and without further ado we are already in the early stages of our next Match 3. At the moment, we don’t have a new DragonScales in mind, but maybe in 2022 we might find the opportunity to develop DragonScales 8 (we already have some ideas and part of the story). So our next project will also be a Match 3 in the conventional sense, and we will use the engine we developed for Suddenly Meow, incorporating some extensions and optimizations.