Some players of the latest DragonScales game, DragonScales 6: Love and Redemption, have reached out to us asking about a solution for Level 5-8. That level might seem a bit intimidating at first look, but once you figure out the little tricks for several parts of the board you’ll agree it’s kind of easy. Let’s take a look at the initial configuration of the board.
A typical DragonScales board. We have two goals only: capture the red and the green cross-scales. There are some novelties, though, specific to DragonScales 6: keys and doors. Cells with a door icon won’t accept scales on them, so you’ll first have to remove the doors. That means you won’t be able to clear the top-left red cross-scale, or the green cross-scale or activate the arrow until you manage to remove the respective doors. To remove a door just click on it, but you’ll obviously need to capture at least one key beforehand. To capture a key, just form a combination containing the cell with the key.Read More
Generally, we like to include 2 or 3 tricky levels in our DragonScales games. It’s the case for the “Moon Bar” level in DragonScales 1 or Level 3-12 in DragonScales 2. In DragonScales 3: Eternal Prophecy of Darkness we also have a few demanding boards. Level 9-8, for instance.
There are two tricky scales in Level 9-8 (see Image 1.) For both scales the key is to setup the required scales beforehand in order to form the match/combination exactly when the arrows are activated. To remove scale Tricky 1, first we have to place golden scales in the near tiles. When the two arrows are activated we should have already placed the golden scales we need, and the combination is done after the last of the two bottom-left arrows is activated.
For instance, in Image 2, we have already managed to place two regular golden scales near to the goal golden scale we want to remove (Tricky 1.) Images 3 to 8 only show a few of our plays to activate the arrows. But the important thing is that the 2 golden scales are already in the right place.
Regarding the scale labeled in Image 1 as Tricky 2: we have to follow a similar procedure. See Image 9. Just manage to place golden scales in the proper tiles, and then keep playing to activate the remaining arrow. See Images 9 to 11.
It’s fairly simple once you’ve figured the order in which scales should be removed. You’ll also need a bit of good luck with the scales you’ll get to play! 🙂
P.S. You might be interested in the solution of Level 13-7, also a tricky level of DragonScales 3.