Things have been a bit hectic over here, for good, since the beginning of 2019 🙂 We’ve managed to get new publishing deals and a few of our games have been recently released. Specifically:
Currently, we’re focused on updated builds for DragonScales 1 to 3. Of course, we’re also making progress on DragonScales 6. And other (secret) projects 🙂
Oh, remember DragonScales 5 is on sale (Steam Lunar Sale) until next Monday.
The first project we’ll be working on, undoubtedly, is DragonScales 6. That installment of DragonScales should wrap up the Zarya arc. We’re still in a very preliminar design stage (for instance, we’ve not yet reached a consensus regarding the title of the game,) but design of the new levels is coming out smoothly. DragonScales 5 had 200 levels, so the new level count must also be, at least, 200. At the outset, DragonScales 6 is expected to be a desktop-only game (Windows and Mac,) with no plans for a mobile version.
We also have plans for additional games. For instance, we’d like to deliver a mobile version of DragonScales. A totally new, custom DragonScales, different to the desktop versions of the game. In the past, we generated Android ports of DragonScales 1 to 3, aimed at tablet devices. However, we’d like to produce a novel DragonScales game, specifically tailored to cellphones. This version might pose a significant challenge, as we’ll have to fully redesign the UI and create new levels with proper dimensions for tiny screens.
There are other projects we’d like to tackle. For instance, we’ve been designing a new casual game with a non-fantasy setting. However, we’ve not been pushing this new franchise as much as we’d like because the casual market in 2018 has not been overly attractive. We’ll keep monitoring this trend. Nevertheless, we hope DragonScales 5 is released though several casual partners in Q1 or Q2 of this year.
There are also older projects we’d like to revisit, but we’ll handle them as (if) time permits.
The latest installment on the DragonScales series is now available on Steam: DragonScales 5: The Frozen Tomb. A few lovely players have been asking about taking previous DragonScales games to Steam. That won’t be happening for a while, but thank you for your interest.
Good news! Our newest game DragonScales 5: The Frozen Tomb has reached #1 entry on casual game portal iWin.com. Yet more, DragonScales 5 clinched the top spot for all its 3 categories:
Match 3
Puzzle
Brain/Logic
We know new and fantastic games are released every day, and these “top spots” are temporal things, but today we’ll enjoy our little victory. Thank you very much to all of you who made this possible!
95% complete. Minor tweaks and optimizations remaining.
Design of DragonScales 4.
50% complete. We have to design special levels, new battle mode, the new powers bar, and parts of the story.
Design of a special version of DragonScales for advanced players.
80% complete. Most of the 150 levels of this game are already completed. We have still to work on the UI (skins, fonts, etc.), but for the most part the design and programming work is done.
Localization of the original DragonScales into Japanese.
100% complete. The game was released a few weeks ago in Big Fish Games Japan: ドラゴンの鱗:ドラゴントレーナーの部屋
DragonScales reached the TOP-10 of games in BFG JP!
DragonScales 3 for Android (complete, but yet to be released.)
100% complete and released a few weeks ago via Immanitas.
Production of a new build for The Rainbow Machine (German version.)
100% complete and released a few weeks ago in Big Fish Games Germany.
A new build for NagiQ 2 which fixed a few issues (already live here on our site.)
100% complete and released a few weeks ago via Immanitas.
Yet another build for NagiQ 2 suitable for localization (this localization of NagiQ 2 is currently a work in progress.)
50% complete. We created a full localization kit, but it still has to be localized by our partner.
Of course, this year we also released DragonScales 3 for Windows and Mac, via the major casual game publishers. We expect to have a strong 2018 start, with the release of the special version of DragonScales on Steam (we were approved this year on the now defunct Greenlight system), DragonScales 3 in German, French, and other languages, and of course, our main game for 2018: DragonScales 4.
Now, let’s go back to the grind. There’s still a lot of work to do before 2017 ends.
Since the launch of DragonScales 3 in May we’ve been very busy handling all the distribution process, replying to customer emails, attending the accounting side, etc. In short, we’ve been handling the business part of IKIGames. However, we also started tackling the design of our next title: DragonScales 4. Yet more, we’ve also worked on a few subtasks mostly related to updating several games of ours. Specifically, this is what we’ve been addressing:
Revamping of DragonScales internal engine.
Design of DragonScales 4.
Design of a special version of DragonScales for advanced players.
Localization of the original DragonScales into Japanese.
DragonScales 3 for Android (complete, but yet to be released.)
Production of a new build for The Rainbow Machine (German version.)
A new build for NagiQ 2 which fixed a few issues (already live here on our site.)
Yet another build for NagiQ 2 suitable for localization (this localization of NagiQ 2 is currently a work in progress.)
The original DragonScales in Japanese!
In the next weeks we’ll keep working on the first 3 tasks.
After several months of hard work, the new installment in the DragonScales series is finally completed. DragonScales 3: Eternal Prophecy of Darkness is the DragonScales game with the most gameplay variety ever! DragonScales 3 showcases a totally new story arc, with more than 150 new levels and a novel Gravity game mode, besides the classic DragonScales mode with some fun and challenging twists.
Lady Siniestra, Specktr, Archmage Cedric and Xeroz. A new adventure begins!
With DragonScales 3: Eternal Prophecy of Darkness DragonScales allows players to win badges and collect stars, for enhanced replay value. Some stars are secret, and you’ll have to find them out! There are other alluring challenges for advanced DragonScales players, albeit the game also offers an enjoyable experience for players looking for relaxed play sessions. Furthermore, DragonScales 3 introduces a new array of magical powers. For example, Improved Prescience allows you to select a tailored set of scales to play! And with the new Confusion power you can completely change the position of all the scales on the board!
New falling mode with skulls!
The game is being prepared for distribution through several channels, so stay tunned! 🙂
Today we received a very good news! Our game DragonScales 2: Beneath a Bloodstained Moon has clinched the top spot on Big Fish Games! When we released the first DragonScales in 2014 we couldn’t reach this #1 place, and one of our goals with the sequel was to aim for the top. We’re very happy because of this accomplished goal! Thank you very much to all of you who made this possible!
After its Windows, Mac and Linux release, DragonScales 2: Beneath a Bloodstained Moon is getting ready for Android. We’ve been testing the Android port of our new game and so far, so good. Here are some screenshots of the game running on a Kindle Fire device:
There are still some minor fixes to apply, such as adjusting strings (“Click” to “Tap”, etc.) but everything looks fine so far!