30 May

Solution for Level 9-8 of DragonScales 3

Generally, we like to include 2 or 3 tricky levels in our DragonScales games. It’s the case for the “Moon Bar” level in DragonScales 1 or Level 3-12 in DragonScales 2. In DragonScales 3: Eternal Prophecy of Darkness we also have a few demanding boards. Level 9-8, for instance.

Image 1

There are two tricky scales in Level 9-8 (see Image 1.) For both scales the key is to setup the required scales beforehand in order to form the match/combination exactly when the arrows are activated. To remove scale Tricky 1, first we have to place golden scales in the near tiles. When the two arrows are activated we should have already placed the golden scales we need, and the combination is done after the last of the two bottom-left arrows is activated.

Image 2

For instance, in Image 2, we have already managed to place two regular golden scales near to the goal golden scale we want to remove (Tricky 1.) Images 3 to 8 only show a few of our plays to activate the arrows. But the important thing is that the 2 golden scales are already in the right place.

Image 3

Image 4

Image 5

Image 6

Image 7

Image 8

Regarding the scale labeled in Image 1 as Tricky 2: we have to follow a similar procedure. See Image 9. Just manage to place golden scales in the proper tiles, and then keep playing to activate the remaining arrow. See Images 9 to 11.

Image 9

Image 10

Image 11

It’s fairly simple once you’ve figured the order in which scales should be removed. You’ll also need a bit of good luck with the scales you’ll get to play! 🙂

02 May

DragonScales 3’s page is now active!

Hello everybody! The web page for our new game DragonScales 3: Eternal Prophecy of Darkness is already live! You can read a description of the game including its features, take a look at a few screenshots and the trailer, and of course, purchase the game. For the time being, DragonScales 3: Eternal Prophecy of Darkness is available for Windows and Mac. Here’s the link to the game’s new site: DragonScales 3: Eternal Prophecy of Darkness. We hope you like it!

21 Feb

DragonScales 3: Eternal Prophecy of Darkness

After several months of hard work, the new installment in the DragonScales series is finally completed. DragonScales 3: Eternal Prophecy of Darkness is the DragonScales game with the most gameplay variety ever! DragonScales 3 showcases a totally new story arc, with more than 150 new levels and a novel Gravity game mode, besides the classic DragonScales mode with some fun and challenging twists.

Lady Siniestra, Specktr, Archmage Cedric and Xeroz. A new adventure begins!

Lady Siniestra, Specktr, Archmage Cedric and Xeroz. A new adventure begins!

With DragonScales 3: Eternal Prophecy of Darkness DragonScales allows players to win badges and collect stars, for enhanced replay value. Some stars are secret, and you’ll have to find them out! There are other alluring challenges for advanced DragonScales players, albeit the game also offers an enjoyable experience for players looking for relaxed play sessions. Furthermore, DragonScales 3 introduces a new array of magical powers. For example, Improved Prescience allows you to select a tailored set of scales to play! And with the new Confusion power you can completely change the position of all the scales on the board!

New falling mode with skulls!

New falling mode with skulls!

The game is being prepared for distribution through several channels, so stay tunned! 🙂

30 Dec

After playing the NagiQ demo…

Hello again! If you’ve followed the tutorial to learn how to play NagiQ, and then played the demo (freely available here,) most likely you already finished all the free levels included with such demo version. Now, by purchasing the full version of NagiQ you’ll get access to all the islands of the game:

screenshot_4

All of NagiQ’s islands can be unlocked in the full version of the game.

In the full version of the game each island will be immediately unlocked after you complete the previous one. Then you’ll be able to click on an island image to select a level to play. Notice that some levels introduce gameplay variants to keep the game fresh, fun and challenging!

Enjoy! And Happy New Year!

16 Dec

How to play NagiQ

This is a little tutorial explaining how to play our first game, the challenging word game NagiQ. Things will be easier if we start with a screenshot of the first level:

NagiQ-start

First level of NagiQ

Notice there’s a board, with some letters on it. Letter S and letter C. We refer to those starting letters as Mystic Letters.

How to play?

The rules are simple. Form a word (by typing it with your keyboard, or by clicking on the letters of the game’s permanent on-screen keyboard) and place it on the board with your mouse. For instance, type the word ‘star’ or ‘soap’… whatever. When you’re typing the word, the game will show a green verification mark to let you know that it will accept the word you’ve just typed.

NagiQ-soap

I’ve just typed the word ‘soap’. The green verification mark shows the word is accepted by the game.

OK, that’s it for forming words. Now you have to place such word on the board. And the word might be placed horizontally or vertically. Press the SPACE BAR on your keyboard to switch between horizontal and vertical style (alternatively, the on-screen keyboard has a special key for this task, if you prefer to use the mouse.)

NagiQ-horizontal

Horizontal style.

NagiQ-vertical-explanation

Vertical style.

Now that the word orientation is chosen, it’s time to place the word on the board. To do so, simply click on a board’s cell. However, there’s a very important rule:

Every new word you want to place on the board must include at least one of the letters ALREADY PLACED on the board.

That’s why our first word can be ‘star’ or ‘soap’, because such words include ‘s’, and our board already has a letter S. We could also start by forming the word ‘car’, because the board also has a letter C. We could also form the word ‘base’, because ‘base’ has an ‘s’. Or the word ‘case’, which has both ‘c’ and ‘s’. Whatever word you form, the important thing to remember is that such word must contain a letter already on the board.

Use your mouse to move your word around the board, and click to place it. You cannot place your word anywhere, though. You have to connect it to a letter already on the board. Simply move your word and ensure that a letter of your word overlaps a matching letter already on the board, e.g, if your word is ‘star’, ensure that the ‘s’ of ‘star’ overlaps the letter ‘S’ already on the board. When the word is well placed, the game will change the cells’ color to green. Then click to finally place your word on the board (Pro tip: you can press ENTER on your keyboard instead of a mouse click.)

And that’s all. Do you remember those Mystic Letters, S and C? Well, in order to win the level you’ll have to place your words properly, to ‘connect’ with ALL the Mystic Letters on the board.

Upcoming boards contain cookies to get hints, and each island of the game offers gameplay variants. But essentially, these are the core rules of NagiQ. Two little details:

  1. You cannot connect your new words directly to the Mystic Letters, except for the first word you place on a board. In other words, your first word might connect with any of the Mystic Letters S or C. But after you’ve placed your word, you next words must include letters of the words you’ve placed.
  2. Once you use a word, you cannot re-use it on the same board.

Let’s see a commented game to better understand the rules.

NagiQ-1

First level of NagiQ. Two Mystic Letters: ‘S’ and ‘C’.

NagiQ-2

We type a new word: ‘cases’. The green verification mark shows it’s a word accepted by the game.

NagiQ-3

By using the mouse we place our word ‘cases’ so that one ‘s’ of ‘cases’ overlaps the ‘S’ already on the board. If the placement of a word is OK, the tiles’ color changes from red to green.

NagiQ-4

Click or press ENTER to finally place the word ‘cases’ on the board. The color of the tiles changes to yellow after the word is placed on the board.

NagiQ-5

We form a new word: ‘rock’.

NagiQ-6

We want to place it vertically, so we press the SPACE BAR on the keyboard. We can achieve the same effect by clicking the special yellow button on the on-screen keyboard of the game.

NagiQ-7

We move our word and place it to match and overlap the letter ‘c’ of the word ‘cases’ we’ve just placed on the board.

NagiQ-8

A new word: ‘peer’. We place it to match and overlap the ‘r’ of ‘rock’.

NagiQ-9

Now we typed ‘really’. We switch it to horizontal style, and place it to match and overlap the first ‘e’ of ‘peer’.

NagiQ-10

Finally, we type ‘cool’. We place it to match and overlap the second ‘l’ of ‘really’. A smart move, indeed: this word ‘cool’ allows us to also match and overlap the remaining, unconnected Mystic Letter C. Therefore, after playing ‘cool’ (pun intended) we will connect with Mystic Letter C, and there won’t be any unconnected Mystic Letter on the board. That way the board will be completed.

NagiQ-11

Well done. After placing ‘cool’, this level is completed.

Combinations are endless. Have fun 🙂

04 Mar

DragonScales 2 clinches the top spot!

dragonscales2_1st_place_March_2016
Today we received a very good news! Our game DragonScales 2: Beneath a Bloodstained Moon has clinched the top spot on Big Fish Games! When we released the first DragonScales in 2014 we couldn’t reach this #1 place, and one of our goals with the sequel was to aim for the top. We’re very happy because of this accomplished goal! Thank you very much to all of you who made this possible!

20 Feb

DragonScales 2 for Android about 90% completed!

After its Windows, Mac and Linux release, DragonScales 2: Beneath a Bloodstained Moon is getting ready for Android. We’ve been testing the Android port of our new game and so far, so good. Here are some screenshots of the game running on a Kindle Fire device:

DS2MobilVersion

DS2Mobil

There are still some minor fixes to apply, such as adjusting strings (“Click” to “Tap”, etc.) but everything looks fine so far!

14 Jul

DragonScales Deluxe available in 6 languages!

DragonScales Deluxe Multilanguage Localized
Great news! Our game DragonScales: Chambers of The Dragon Whisperer has been localized into 6 languages (German, Dutch, French, Spanish, Italian and Portuguese) thanks to the great work of GameHouse’s localization team. They’ve carried out a fantastic translation, which included localization of textual and non-textual elements of the game. All of this started a few months ago, with the adapting of a special DragonScales build suitable for localization. After weeks of hard work, we’re very excited to bring our original gameplay to a broader audience. As of today, the game is available on zylom.com:

A huge thank you to all of you who sent emails and were on the lookout for fresh news of DragonScales and our new projects. Thank you!

P.S. Stay tuned for news and updates on our next project: DragonScales 2! A new challenge lies ahead! More levels, new game modes, more fun!

20 Nov

DragonScales: Drawing the Sacred Axe item

Our newest game, DragonScales: Chambers of The Dragon Whisperer, is the first title of ours which does not use cartoon graphics. The art of DragonScales meant a lot of work, as we had to create more realistic characters and backgrounds, within a fantasy setting. For instance, here are the steps followed to create the Axe used in-game for the Sacred Axe item which destroys a column of scales on the board.

AxeStepsEnglish

This Sacred Axe, of course, was designed by XKlibur, our lead artist and IKIGames’ mastermind. Hope you liked it!